![]() ![]() \n\n\nv1.3: \n-Made the game less harsh for players on their first run \n-Made the dialogue blips a little quieter \n\nv1.2: \n-Fixed some dialogue strings to prevent text hopping \n-Reworked some notification areas \n-Exupery sighs \n-Experimental mac release (not entirely sure if it works)\n\nv1.1: \n-Added a fix for a visual glitch thanks to \n-Fixed some of Exupery's dialogue.\n\nv1.0: \n-Initial release!\n\nScreenshots:\n\n!(///raw/c48/2/z/2858.png)\n\n\n!(///raw/c48/2/z/2854.png)\n", Please tell me if the mac version doesn't work.) \n\n() \n(A download for the soundtrack is available on the itch.io page.) \n\n() if you're interested in seeing what might come next! \n\nNOTE: Any changes made past v1.1 were made after the jam's end.\n\n\nv1.4: \n-Added \"calm\" mode which disables the planet's real-time passing for those who want to enjoy the experience. "slug": "hello-world-its-a-small-world-after-all ", "path": "/events/ludum-dare/38/a-world-in-her-eye " #Sheltered cheat engine mac mac# "body": "\n!(///raw/f71/z/284d.png)\n\nHello world \n\nIm proud to present to you my LD#38 game. This is a tower defence / deck builder/ strategy city builder. I think over all it was too Ambitious unfortunately. The basic game is done, as well as most of the art, I think UI needs a bit of work to fully explain whats going on. The art could be better too but Im not much of an artist. If you have suggestion on how to improve something I would love to hear it.\n\n\n!(///raw/f71/z/284e.png)\n\n!(///raw/f71/z/2851.png)\n\n!(///raw/f71/z/2853.png)\n\n\n\n\n\nLooking forward to Hearing from the LD community (V) (, ,) (V) \n\nBefore Ludum I set out some personal goals, things that I wanted to work on. ![]() Things that I usually don't get the chance to experiment with and learn from. This year I wanted to focus on music and sound effects. I don't have music or any sound effect at all. I simply Didn\u2019t have the time.\n\n\n\nI am just not use to working in such tight deadlines. I didn't manage my time well enough\u2026 Im sure if I had executed everything perfectly I would have had plenty of time. #Sheltered cheat engine mac code#īut those failed hours looking at code fixing bugs for a system that I eventually scraped for a better more efficient design. I am determined to improve and as I do more of these challenges I will be able to complete a full game with music and all in 48h.\n\n!(///raw/f71/z/2d1b.gif)\n\nSo far I very happy with the end result despite the obvious flaws. In my eyes I am capable of appreciating the finish product but something inside me tell me that there is still a lot to learn and to improve on. Im sure with enough time I will look at this and come realize how much further Ive developed and it will be a testimony of self improvement. But for today I am content enough to share this with you.\n\nIf you get the change to finish the game Let me know what your High Score was! My High Score was 8610\n\nI hope you enjoy the game ALL FEEDBACK is WELCOME :)\ncan't improve unless i get the good and the ugly from you guys.\n\n\nPS: Ive made an updated post-comp Version fixing some issues and the tutorial if you are having any issues or a curious about it the link is down below! Oh also I've finally added Music and Sounds!. Not much of a musician but I gave it a go. "path": "/events/ludum-dare/38/hello-world-its-a-small-world-after-all " Hopefully it will explain things a lot better.\nI also fixed some annoying game mechanics and improved some UI assets\n", \n\n\nDownloads:\n\n\n**Mac** - ()\n\n**Windows** - ()\n\n**Linux** - ()\n\n**SourceCode** - ()\n\n- \n\n\nPost-Comp Quick Update:\n\n**Web** - ()\n\n**Version - 0.3** ()\n\n\nI would recommend trying the new version if you are unsatisfied with the tutorial. I've had a great time, and I know now what to do better for next time. There's some bugs, and the game isn't really finished, but I'm happy with it as it is my first LD game. \nYou can download it here: \n \n\nHope you all had a great time! \n ", \n\nThat said, the game is about a goat that tries to escape an underground facility. ![]()
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